It should be noted that the mod will automatically adjust the multiplier down (separately for each deposit) to avoid deposits of more than 2 billion. This mod allows you to trade in bulk and be a general big business tycoon. Multiply the initial default amount of all fields and work on offshore oil and fishing. Recent updates have added actual quantities rather than generic labels on the fishing grounds. This mod is perfect for adding a new coat of paint to your daily chores, and after all, who doesn’t love rice, beans, and tomatoes? Huge big deposits Best Tropico 5 Mods This majestic mod adds new varieties of crops to your repertoire. Rice, beans, and tomatoes are all present. They can be exported, consumed locally, or supplied to grocery stores / supermarkets, and they add happiness to your population. This setting manages to eliminate some of the frustration associated with the game’s military systems, making them more user-friendly. This OPTWood mod pushes rebels to attack military bases in their spare time. It definitely adds a new dynamic to the world, making it seem like a controversial and ever-changing landscape. The rebels will attack all military buildings, including all nuclear and space programs. The rebels attack the military Best Tropico 5 Mods It could be the difference between pretend play happiness and a desk-shaped hole in the wall. The mod is similar to the No Bells mod from Tropico 4. This mod eliminates that annoying clicking noise every time you select a building. Sometimes it’s those little quality of life mods that can make all the difference in a game like Tropico 5. You will also have access to all associated facilities such as hydroponic plants and plantations. Drug traffic Best Tropico 5 Modsĭo you want to channel your inner Pablo Escobar? Yes? So look no further than the DarthPresident drug trafficking mod. You can add plenty of barbiturates and stimulants to your world, such as cannabis, coke, cocaine, opium, morphine, heroin, and pain relievers, among others. While it eliminates the roofs associated with each type of building, it does not allow you to profit from the additional buildings you build. The All Buildings Unlimited 2.0 mod removes those pesky building limits allowing you to build however you want. However, only a few buildings apply, but the most popular options are covered, including banks, nuclear power plants, and city parks. ![]() ![]() All Unlimited Buildings 2.0 Best Tropico 5 Mods ![]() There is a cost associated with each action, but don’t worry, they can be disabled in the settings menu. Once again, sourced from modder DarthPresident, the Citizen Overhaul mod allows you to perform more actions related to your citizens. It’s natural to wish you could do more for your citizens, like poison them, put them in rehab, or have them give birth right away. Fortunately, there is a mod for this. Sure it’s cheating (hint in the name), but it’s definitely a lot of fun. It should be noted that it cannot be used in multiplayer. Thanks for your post, it makes alot of sense.If you’ve always wanted to feel like a benevolent God devastating an entire ecosystem, then the DarthPresident Cheater Panel should be right for you. With this mod, you can control things like natural disasters, wars, and monetary income. I think the way the happiness drops when you reach a new era is way too fast, it should be a gradual change to let you some time to react to it. So now I am stranded with little income because I played the previous scenario in the manner it was supposed to be played instead of cheating by delaying the end and building up my economy. I see, the problem is that it happens all within a year and the previous scenario had me rushing buildings that are totally useless unless of letting me build my economy. Had same problem as you for a lot of games! All churches must go as cathedrals got better happines etc. All clinics must go as they give worse happiness than hospitals. Remember to destroy all old buildings when you change era. In modern, you suddenly have to have like 70 to just get to average. ![]() In the colonial age caribian overall is about 30 or so, making you people happy if you provide them with like 35 overall happines. Originally posted by erlk99:As far as I have seen, the citizens look at the overall caribian happiness and then compare it to your overall happines.
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