(UUM-11627)Įditor: Fixed gizmo rendering of a selected area in a Hexagonal Grid with a non-zero Z position. When generating script type hash, scripting_custom_attrs_construct can get getting called (if field has FormerlySerializedAs attribute) and will cause a crash if calling thread isn't attached to scripting domain. Asset matching is using scripting domain for script type dependencies. The problem is that preview thread isn't attached scripting domain. ( UUM-369)Įditor: Fixed for unity crash when asset matching in done in preview thread. (UUM-15968)Īudio: Fixed audio mixer groups not visible from the packages. (UUM-12181)Īndroid: Fixed crash if Java proxy is invoked at the same time as Unity is quit. ( UUM-2364)ĢD: Fixed Sprite Editor causes error when editing sprites in playmode. Graphics: Improved AlphaIsTransparency API docs and tooltip. Web Platform: Project fails with "UnityEditor.BuildPlayerWindow+BuildMethodException" when building for the WebGL platform ( UUM-17658)Įditor: Reduced the time taken by AssetDatabase.FindAssets when used with a custom filter, speeding up domain reloads and other editor operations that made the poor choice of calling this function in the first place. Universal RP: Shader compilation time is higher in 2021.3 than in 2020.3 ( UUM-17405) Universal RP: Materials scale incorrectly when changing the render scale in UniversalRenderPipelineAsset ( UUM-9865) ShaderGraph: Shader instance property gets added to CBUFFER, which causes GPU instancing with instanced properties to not work (SGB-343) ![]() Shader System: Shader variant build preparation does not scale ( UUM-3711) ![]() Shader System: "Assertion failed on expression: 'm_BuffersToBind.buffer = NULL'" is thrown when entering the play mode ( UUM-17421) Scene Management: Undoing prefab instancing leaves ghost objects in scene that throw ArgumentNullExceptions and crash editor when dragged to project view ( UUM-16824) Physics: Crash on SetupAxes when duplicating two or more GameObjects at a time ( UUM-13136) Optimization: Editor performance drops on macOS when clicking and dragging on Position, Rotation and Scale values in Transform component ( UUM-7457) Asset - Database: Folder name is truncated when dot is used in the name ( UUM-7046)Īudio: Audio starts playing from the beginning when Undo/Redo Audio Source changes in Play Mode ( UUM-18551)
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